The Dink Network

Reply to Re: Graphics problem

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
December 16th 2004, 11:34 PM
pq_frog.gif
Ric
Peasant They/Them Canada
 
Depth dot is basicly the 1 pixle the spite is located at, usualy between its feet (those that have feet). changing the depth dot changes where the sprite gets drawn, since the engine looks at that 1 pixle to locate the graphics frames. If depth que is -1( no change) graphics above on the Y-axis get drawn behind, those below get drawn on top.
Changing the depth que changes what gets drawn on top, just remember the engine looks at that 1 pixle first to locate the graphics frame, then layers it from there.