Reply to Re: Graphics problem
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In the dink.ini file change the fourth # in the load_graphics for those sequences. Smaller # means the dot will be higher in the frame. Eg;
load_sequence graphics\foes\bonca\walk\f03w1- 531 75 55 67 -29 -9 24 18
Like changing the 67 to 55 or so.
If those numbers are not there at all, then the engine is likely useing the ones in the previous line. If so , try 65 and see how that works.
load_sequence graphics\foes\bonca\walk\f03w1- 531 75 55 67 -29 -9 24 18
Like changing the 67 to 55 or so.
If those numbers are not there at all, then the engine is likely useing the ones in the previous line. If so , try 65 and see how that works.