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September 19th 2004, 02:05 PM
spike.gif
mm, try putting script_attach(1000); right after hurt(&current_sprite, 500);

The simplest way that should fix all though, is to do the following:

if (&result == 2)
{
say_stop("I HATE YOU!", 1);
say_stop("`6fair enough...", &current_sprite);
wait(700);
say_stop("hmmm.. i wasnt expecting that...", 1);
say_stop("i know!", 1);
wait(500);
playsound(9, 8000,0,0,0);
hurt(&current_sprite, 500);
unfreeze(1);
say_stop("that'l teach him to talk back to me!", 1);
}

If it doesn't matter you that much that Dink unfreezes before saying the last sentence, that is.