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Reply to Re: murderous pigs planning a piggy reveloutoin.

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September 10th 2004, 05:28 PM
pq_frog.gif
Ric
Peasant They/Them Canada
 
Try putting a wait(100); at the begining of the cutscene scripts' main() just to make sure the globals in the sprite script has time to get assigned before those sprites are controlled.
Also if there is a local variable anywhere that starts with d ( &dxxx..) that is changing at that time it may confuse the Dink engine and change the wrong var.