Reply to Re: A stupid Question...
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Hmm, you might have to give the ducks a brain of 9. The trick is this command:
sp_target(¤t_sprite, 1);
Which will set the current sprite to try to attack/run into Dink (i.e. 1). However, it might only work with brains 9 and 10, not the regular duck brain of 3.
You'll probably also want some touch damage, if you don't have some already:
sp_touch_damage(¤t_sprite, 5);
sp_target(¤t_sprite, 1);
Which will set the current sprite to try to attack/run into Dink (i.e. 1). However, it might only work with brains 9 and 10, not the regular duck brain of 3.
You'll probably also want some touch damage, if you don't have some already:
sp_touch_damage(¤t_sprite, 5);