Reply to Re: Argh
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Yep, draw_screen will reset the vision to 0. Otherwise you would have to keep track of visions a LOT more ... make sure that you reset the vision every single time you go to a new screen, and other horrors.
The only way to modify a vision is in the base script of a screen. This is run before it is actually 'drawn', but after the vision is reset to 0.
The only way to modify a vision is in the base script of a screen. This is run before it is actually 'drawn', but after the vision is reset to 0.