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August 16th 2004, 07:36 AM
spike.gif
You silly thing, you should've mentioned that in the first post! Now I'm so mad at you....

Anyways, the screen is always redrawn when you levelup so all blood and corpses disappear. Try what SimonK said. (I dunno if putting &update_status = 0; in the die procedure would do the trick....hmm...that'd propably screw something up)

As for yer second problem, make sure that you load the globals &save_x and &save_y in main.c