Reply to Re: Windemere questions
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I just had a couple of ideas for movement, if it be possible to implement..
1) Circular movement
2) non-restrained directions (no more 1,2,3,4,6,7,8,9) -- you just point which exact coordinates you want to move to, and then the sprite will walk that way, even if it's just 10x and 100y.. yes.
1) Circular movement
2) non-restrained directions (no more 1,2,3,4,6,7,8,9) -- you just point which exact coordinates you want to move to, and then the sprite will walk that way, even if it's just 10x and 100y.. yes.