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February 12th 2004, 01:09 PM
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SimonK
Peasant He/Him Australia
 
Yeah the angle is a problem... I wrote to Justin Martin about it. His advice was just to keep experimenting until you got it right. Just make sure things are isometric, or in Blender - Orthagonal view on the camera. It gets right of the perspective.

But, hey... sometimes close enough has to be good enough.