Reply to Re: New Dev Graphics: Elemental Swords
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I was thinking about doing it the way you are talking about (making the after effect move with the sword) but that meant either creating graphics for every possible movement that dink could do after a swing or extending the actual swing animation which would make Dink more vulnerable to counter attacks . The way I did it you could leave the after effect out (it is a seperate animation) or use the after effect as a second hit making the weapon even more affective .