Reply to unfreezing when leaving (almost rhymes!)
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WHY doesn't dink unfreeze when he chooses "leave"?
I have an almost excact same script where he dóes unfreeze when he leaves. Grrrr.
//script
void talk( void )
{
freeze(1);
freeze(¤t_sprite);
choice_start()
"huh?
"blah"
"Leave"
choice_end()
if (&result == 1)
{
say_stop("poop", 1);
wait(200);
say_stop("`6shut up.", ¤t_sprite);
wait(200);
unfreeze(1);
unfreeze(¤t_sprite);
}
if (&result == 2)
{
say_stop("...", 1);
wait(200);
say_stop("`6i guess you'd like to know what the real content of this script is, right?", ¤t_sprite);
wait(200);
unfreeze(1);
unfreeze(¤t_sprite);
}
I have an almost excact same script where he dóes unfreeze when he leaves. Grrrr.
//script
void talk( void )
{
freeze(1);
freeze(¤t_sprite);
choice_start()
"huh?
"blah"
"Leave"
choice_end()
if (&result == 1)
{
say_stop("poop", 1);
wait(200);
say_stop("`6shut up.", ¤t_sprite);
wait(200);
unfreeze(1);
unfreeze(¤t_sprite);
}
if (&result == 2)
{
say_stop("...", 1);
wait(200);
say_stop("`6i guess you'd like to know what the real content of this script is, right?", ¤t_sprite);
wait(200);
unfreeze(1);
unfreeze(¤t_sprite);
}