The Dink Network

Reply to 'New' D-Mod File Format

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
November 23rd 2003, 03:43 PM
custom_king.png
redink1
King He/Him United States bloop
A mother ducking wizard 
Installing D-Mods is a complete pain in the ass, especially for those who aren't computer gurus.

That is why I recommend creating a 'new' file format called ".dmod". With a proper installer, a Dinker could just double-click on the .dmod file, and the D-Mod would automatically install. Patches with a .dmod extension would automatically overwrite existing files in the D-Mod directory.

However, it would be foolish to actually create a new compressable file format for installing D-Mods. So, my idea is to just have it be a standard zip file. The extension could even be something like .zip.dmod so people would know you could open it in a zip program.

Anybody else think this is a good idea?