The Dink Network

Reply to Re: how

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
October 25th 2003, 03:34 AM
custom_simon.gif
SimonK
Peasant He/Him Australia
 
The sequence number limit is 999, with 50 bmp per sequence number (I believe) but you can actually re-use sequences. It's just a matter of using the init("load raphics_sequence_now...") command

Mind you enemy sprites need both base walk and base attack which occupies 20 sequence numbers technically - although you can sneak in graphics in the 0 sequence number (and possibly the odd numbers in the base attack, I haven't tried, but base attack for brain 9 uses only directions 2, 4, 6, and 8

Hope that helps