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October 21st 2003, 11:30 PM
wizardg.gif
Paul
Peasant He/Him United States
 
I'm assuming you've already got the sequences loaded, so they show up in the editor. If not tell me and I can back-track.
The simplest way to go would be:
sp_brain(&current_sprite, 6);
sp_seq(&current_sprite, X);
where X is the idle sequence. Just make sure to change it back to whatever brain it normally has, if it's supposed to move around. I think that shuold do it, unless there are complicating factors.