Reply to IMPORTANT: To all playing "The Green Voice in my Head"
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When I tested the game, I always pressed SPACE when taking the tournament info paper. Doing that, the four sentences Dink and SBV says will be said faster and the game will not be frozen - so when looking at the tournament info paper, press space for every sentence dink and SBV says (which will make them go away faster) and there will be no problem.
I will fix this to next version, but you can fix it yourself to if you want, and you don't have to download any patch, it's not complicated. Do like this:
You have open the "story" folder inside the "TGVimH1.1" folder. Find the file "sicu2.d"
Replace those four lines:
say_stop("`3 Oh dear, oh dear...", ¤t_sprite);
wait(3000);
say_stop("`3 It can't, It can't be true *sob*", ¤t_sprite);
wait(3000);
with
say_stop_npc("`3 Oh dear, oh dear...", ¤t_sprite);
wait(3000);
say_stop_npc("`3 It can't, It can't be true *sob*", ¤t_sprite);
wait(3000);
and everything will be just fine. The whining port guard script, disturbs the paper script, when not using the say_stop_npc.
sorry.
//Raven
I will fix this to next version, but you can fix it yourself to if you want, and you don't have to download any patch, it's not complicated. Do like this:
You have open the "story" folder inside the "TGVimH1.1" folder. Find the file "sicu2.d"
Replace those four lines:
say_stop("`3 Oh dear, oh dear...", ¤t_sprite);
wait(3000);
say_stop("`3 It can't, It can't be true *sob*", ¤t_sprite);
wait(3000);
with
say_stop_npc("`3 Oh dear, oh dear...", ¤t_sprite);
wait(3000);
say_stop_npc("`3 It can't, It can't be true *sob*", ¤t_sprite);
wait(3000);
and everything will be just fine. The whining port guard script, disturbs the paper script, when not using the say_stop_npc.
sorry.
//Raven