Reply to Re: Disappearing sprites in DinkHD but not YOD
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I couldn't reproduce the bug on SOB but one possible issue is the "sp_y(&temphold4, 550);" line on s3-armr.
s3-armr's main gets run before s3-awife so if player visited some other screen where &temphold4 is used, it'll move some random sprite off-screen.
s3-armr's main gets run before s3-awife so if player visited some other screen where &temphold4 is used, it'll move some random sprite off-screen.