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August 13th 2024, 09:21 AM
spike.gif
whenever I call playmidi(), the game freezes for about two seconds, which is annoying.

Pretty sure it's not strictly a Dink issue, but some kind of modern Windows midi playback issue. I don't know what the technical reason is and googling for "midi lag" is hopeless because it just brings up a bunch of stuff about recording latency, but I've noticed it happens with other things that use midi as well.