The Dink Network

Reply to Re: YeOldeDink 0.91 Preview: Reach for the Stars Edition

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
March 20th, 09:47 AM
peasantmb.gif
yeoldetoast
Peasant They/Them Australia
LOOK UPON MY DEFORMED FACE! 
Skorn trolling? Unlikely. Unfortunately, the user experience of RTDink is appallingly slow compared to Freedink or even 1.08 from a dev perspective. This becomes notably apparent when you're doing small minor iterative edits to a script, dink.ini, or map data etc and want to check the results.

By the time RTDink's finished checking for updates and you've skipped loading the save state to get to your title screen, you've already confirmed your scripts work in Freedink. I didn't even bother trying to get the background-changer working in PNGtions because I didn't want to have to wade through all those slow-as-molasses interface animations more than once.

>I like YeOldeDink's MIDI soundfont better though...

Heh. The included SoundFont is the one I nagged Seth to ditch and replace with GUGS because I thought it sounded bad. I only included it so that people would replace it with a nice-sounding one, and because it takes up minimal disk space Although it may just be that FluidLite is capable of rendering it better than FMOD ever did. MIDI playback is an afterthought in most libraries these days.