Reply to Re: Periculo Island
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Good news: I've finished expanding "that region of the map that I was working on during October and November". I think it should be fun to play.
Now I'm working on the last major region of the game, where (among other things) Dink will either befriend some folks he meets or make enemies of them. The player needs to help Dink make the right choice in order to win the game.
So, I'm hoping to finish the dmod and perform programmer testing during the 1st quarter of the coming year. Then it will be open to the "beta testing team".
352M graphics
37M sound
4.4M tiles
300 scripts in story
Now I'm working on the last major region of the game, where (among other things) Dink will either befriend some folks he meets or make enemies of them. The player needs to help Dink make the right choice in order to win the game.
So, I'm hoping to finish the dmod and perform programmer testing during the 1st quarter of the coming year. Then it will be open to the "beta testing team".
352M graphics
37M sound
4.4M tiles
300 scripts in story