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Reply to Re: Script created Sprite that can be commanded from multiple other scripts

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May 2nd 2020, 11:13 AM
spike.gif
Getting sp() works, but I myself stopped using sp() at some point, because the sprite numbers have an annoying habit of changing as long as the screen is still being worked on. Nothing worse than decorating and prettifying a screen, only to have the shopkeeper's script attach to a hatrack because of it.