The Dink Network

Reply to Re: New D-Mod: Crowns of Stone

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
January 22nd 2020, 09:49 AM
spike.gif
SlipDink
Peasant He/Him United States bloop rumble
2nd generation. No easy way to be free. 
@Silberfarben:
hmmm

i did find that weakness...

Then (in the new version of the dmod) you'd still get the 100%/75%/66%/50% menu, though some of the lead in text would be different.

Instead of this...
"PLAYER: It seems that you never learned of Hashut's weakness."
"PLAYER: This will make it much harder to defeat Hashut."
"PLAYER: Note that some players have never succeeded in defeating Hashut."
"PLAYER: So, you might want to search for the word weakness in walkthru.html and..."
"PLAYER: ...go back to where you can discover Hashut's weakness."

... you'd see this...
"PLAYER: Congratulations on discovering Hashut's weakness."
"PLAYER: This will make it easier for Dink to defeat Hashut."
"PLAYER: However, you may still find it hard to be victorious over Hashut."

... because I really want the player to enjoy the part of the game that I added at it's end when the player defeats Hashut and we see the results of the "wagic you will need to finally and completely vanquish your evil foe.".