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@toof:
I still has to finish the previous one. Is the updated version of All that Glitters savegame compatible?
While I added no new global variables to the 2.0 version (see the version.txt file for details of what the changes are), I did change the values of some of the global variables that are used as constants. So, yes(*), the save game files should be compatible, but playing with the old save game files will not allow you to take advantage of 100% of the improvements in game play that the 2.0 version represents. When I tested some of my changes I started with some old save game files.
(*) This assumes I understand how make_global_int() works in the "dink engine".
I still has to finish the previous one. Is the updated version of All that Glitters savegame compatible?
While I added no new global variables to the 2.0 version (see the version.txt file for details of what the changes are), I did change the values of some of the global variables that are used as constants. So, yes(*), the save game files should be compatible, but playing with the old save game files will not allow you to take advantage of 100% of the improvements in game play that the 2.0 version represents. When I tested some of my changes I started with some old save game files.
(*) This assumes I understand how make_global_int() works in the "dink engine".