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Reply to Re: Recondite Twenty-Eight: The Sixth Day

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June 27th 2018, 10:25 AM
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SlipDink
Peasant Male United States bloop
2nd generation. No easy way to be free. 
@LeprochaUn:

This method would ensure that everyone gets to add to it, and [fewer] conflict errors will pop up because only one person will be working on it at a specific time.

It would still be possible for conflict errors of various types to come about(*), but your approach would certainly reduce the chances for them.

(*) For example: Someone could assume a certain behavior for a certain sprite (call it sprite X) as a "&current_sprite" in it's script in a screen when Dink enters and another could override that behavior as a result of some changes that they make when assigning a new script to the screen as a whole or even through some incompletely tested changes to the original sprite X script.