Reply to dink.ini again
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I've got a major problem with Dink.ini. I've basically changed/resized all of Dink's graphic's and in Dink.ini I changed his "y" depth dot for his idle and normal hit graphics. The same thing I did with item-fst (when it is armed).
But what happens? Whenever I play and quit again, dink.ini is corrupted. There's nothing but black squares and unreadable signs.
Did I forget to change something, somewhere else? Or could it be, which I also see as possible, my virusscanner?
I do think I have an alternative solution myself, which is treat my resized Dink as an alternative hero: just keep Dink's orginal graphics and add my changed graphics to different sequences. But just thought I'd ask first.
But what happens? Whenever I play and quit again, dink.ini is corrupted. There's nothing but black squares and unreadable signs.
Did I forget to change something, somewhere else? Or could it be, which I also see as possible, my virusscanner?
I do think I have an alternative solution myself, which is treat my resized Dink as an alternative hero: just keep Dink's orginal graphics and add my changed graphics to different sequences. But just thought I'd ask first.