Reply to Re: is there a make_global_int max?
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Not that I know of, however if with judicious use of variables you should not have any problems.
You can reuse some, for example I often have one called &g_temp or something which is used differently in different parts of the game.
In your case, if mage and warrior are not being used at the same time then you can just use the same variables for both in most cases. Just name them differently for clarity, eg, you don't need &strength for the warrior and &magic for the mage, just use &power for both. (not those variable names exactly of course, just an example!)
This file has some great tricks. See the "variable conservation" section.
You can reuse some, for example I often have one called &g_temp or something which is used differently in different parts of the game.
In your case, if mage and warrior are not being used at the same time then you can just use the same variables for both in most cases. Just name them differently for clarity, eg, you don't need &strength for the warrior and &magic for the mage, just use &power for both. (not those variable names exactly of course, just an example!)
This file has some great tricks. See the "variable conservation" section.