Reply to Re: attach_script(1000); means ?
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script_attach(1000); is used generally for warps and cutscenes where the script should continue running after a screen change. It should be terminated with kill_this_task(); after it has finished though. Also for reference, Dink is sprite one.
I have a feeling script_attach(0); would crash the engine
I have a feeling script_attach(0); would crash the engine