Reply to Re: Things you would like to see in a DMOD
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Terrain deformation.
3d hardness: Dink shouldn't be able to walk 'through' tree branches without crawling.
Being able to climb a tree.
True artificial intelligence.
A working ecosystem (like Waking Mars).
Visible dice rolls.
A quest where you fix a bridge.
3d hardness: Dink shouldn't be able to walk 'through' tree branches without crawling.
Being able to climb a tree.
True artificial intelligence.
A working ecosystem (like Waking Mars).
Visible dice rolls.
A quest where you fix a bridge.