Reply to Re: variables
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Check out the SuperVar Source, and Dink's Trunk which has a much better implementation. Basically, it is treating a single variable like this:
&inventory = 1246784;
As multiple variables like this:
&bombs = 2;
&heals = 4;
&manas = 6;
&swords = 7;
&axes = 8;
&boomerangs = 4;
Thanks to Division and Multiplication.
&inventory = 1246784;
As multiple variables like this:
&bombs = 2;
&heals = 4;
&manas = 6;
&swords = 7;
&axes = 8;
&boomerangs = 4;
Thanks to Division and Multiplication.