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I really should make this post into a blog, but oh well.
The good news: We have a new developer!
Now, I'm posting this for you who don't visit the dink project webpage (dink.sourceforge.net). If you do, then blessed be! (Yes, still a few traces of Wiccan, but that's another story) His name is merlin262 (Note to self: he might try to steal my name!) and is from LinuxGames.com.
He will be helping us with the clean-up and porting of the dink source.
Now, the inevitable bad news:
It would be easier to re-write the source code instead of clean it up.
The only problem with that is the DinkC language and the compatible directory structure. So, we're really in a bind here. Hopefully, we'll make some progress.
The good news: We have a new developer!
Now, I'm posting this for you who don't visit the dink project webpage (dink.sourceforge.net). If you do, then blessed be! (Yes, still a few traces of Wiccan, but that's another story) His name is merlin262 (Note to self: he might try to steal my name!) and is from LinuxGames.com.
He will be helping us with the clean-up and porting of the dink source.
Now, the inevitable bad news:
It would be easier to re-write the source code instead of clean it up.

