Reply to Re: Resizing sprite
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That's an interesting approach. I always just use the sp() function. The editor will tell you the number of the last sprite you touched. So....
int &bob = sp(11); //or whatever the sprite number happens to be
int &bobina = sp(14);
etc...
int &bob = sp(11); //or whatever the sprite number happens to be
int &bobina = sp(14);
etc...