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November 7th 2015, 11:27 AM
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and Dink Smallwood back then, when it had an editor, allowed you to do simple quests. Now look at Stone of Balance. A fricking Riddle puzzle which you can type in some stuff.

If you take time to learn DinkC and have all the necessary skills, Dink, quite frankly, has unlimited potential. You could theoretically create all sorts of games with it. Building the foundation would just take a ton of work. I had an idea for a cinematic platformer I wanted to make with Dink, but the problem is I don't have enough skills to make graphics for it.

The other issue, and the biggest with the entire thing is, D-Mods can't be played on their own. It sucks that you need the original game to play them. That limits every D-Mod to this community, and thus limits your motivation for making D-Mods, cause there are so few people in this community anymore. It even limits the content of your D-Mods. Since it's the Dink Community, most people want to play D-Mods that have to do with Dink. D-Mods really need to be stand-alone. I guess with Novashell they would be, and that's one of its greater benefits.