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Suppose Dink is at sp_y 300.
move_stop(1, 8, 254, 1);
If there was, at Y coordinate 268, a warping sprite or a hard-scripted sprite(the script with a void touch procedure), will the move_stop ignore these or, if touched, they will have their effect?
move_stop(1, 8, 254, 1);
If there was, at Y coordinate 268, a warping sprite or a hard-scripted sprite(the script with a void touch procedure), will the move_stop ignore these or, if touched, they will have their effect?