Reply to Re: Crazy Old Tim Plays All the Rest of the D-Mods
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>That's not even a puzzle, it's just failing to give the player any notice of the game moving along. There are several walls like that you'll likely run into while playing this, but that one was the worst for me. I still managed to make it through, but I'd have had a better time if the game hadn't responded with a shrug nearly every time I completed a task.
I was one of the testers for Quel and I tried to get him to change such things, but Meta justifies it as being an element of original Dink such as when the rocks to KernSin disappear all of a sudden which I sort of respect as the author's choice. The Scourger is also full of such things which you noted so I guess it's just a habit of his.
I was one of the testers for Quel and I tried to get him to change such things, but Meta justifies it as being an element of original Dink such as when the rocks to KernSin disappear all of a sudden which I sort of respect as the author's choice. The Scourger is also full of such things which you noted so I guess it's just a habit of his.