The Dink Network

Reply to Re: Crazy Old Tim Plays All the DMODs of 2007

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
December 11th 2014, 03:02 PM
custom_skull.gif
Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
But even if you don't like tough boss battles, Tim, you gotta admit that the early D-Mods' level of challenge was not very fun. They were far too easy. In fact, I can't think of many D-Mods from before Legend of Tenjin, that made defeating enemies feel likes something, other than perhaps the Boncas in the Quest for Arithia -series and Seth from the original game.

I always preferred bosses to feel like you're fighting something bigger than just a regular enemy. Maybe it's just me. I've never really ever heard too many Dinkers throw their 2 cents in about it. Do you guys like bosses that you have to try a few times to get through, or the kind where you actually have to really use all your skills to win?