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November 11th 2014, 02:05 PM
peasantmp.gif
Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Heck, the engine right now doesn't even know what *screen* to draw next until you actually go to it. Some D-Mods use this fact to trick the engine into making screens that aren't adjacent in the map file appear adjacent. This trickery is usually done when Dink is very close (25px or so) to the screen's edge.

Could this possibly explain Goblin Trouble?