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Hey, let's say I want to make a heart sprite in Dink beat every two seconds with sp_size() matching a midi beat in the background. To my agony, the wait() only waits for at least 2000 milliseconds making the heart beats out of sync.
Uh, any ideas to make it more precise? I am pretty sure I'm asking too much of the Dink engine, but maybe someone here have a trick to make it work?

Uh, any ideas to make it more precise? I am pretty sure I'm asking too much of the Dink engine, but maybe someone here have a trick to make it work?