The Dink Network

Reply to Dink walking over text

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
September 2nd 2014, 11:41 PM
wizardb.gif
Endy
Peasant He/Him United States
 
Hello all. Not sure how useful this is but I spent a ridiculous amount of time on this and wanted to post.

void main(void)
{
freeze(1);
sp_nodraw(1, 1);
say_xy("`9Alas, Dink it is impossible to have text beneath your feet.", -1, 200);
wait(1);
stop_entire_game(0);
sp_nodraw(1, 0);
sp_kill(&last_text, 1);
unfreeze(1);
}


It appears for stop_entire_game(0) to draw sprites to background to require another sprite already on the screen. You can place a rock or something to that effect. I don't really understand that logic either but it works.