Reply to Re: Dink with Lua scripting, first public alpha
If you don't have an account, just leave the password field blank.
Could you post a sample lua script, or link to one? (I tried navigating github, but I didn't find any lua scripts in my traversal). It would be interesting to look at.
When I helped make the updates for 1.08, I remember thinking about how to use python or c# instead of DinkC, and getting conceptually stuck, because of how DinkC was tied to the engine (things like wait, say_stop, and move_stop seemed impossible to replicate with another language).
Edit: or I could actually read your post and look at the copious amount of examples in the other thread. Never mind!
When I helped make the updates for 1.08, I remember thinking about how to use python or c# instead of DinkC, and getting conceptually stuck, because of how DinkC was tied to the engine (things like wait, say_stop, and move_stop seemed impossible to replicate with another language).
Edit: or I could actually read your post and look at the copious amount of examples in the other thread. Never mind!