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Reply to Re: "Shadows of Death" script help thread

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November 6th 2013, 12:01 AM
wizardg.gif
leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Is there some advantage in using move() over move_stop() here?

edit: for the draw_hard_map(); you really only need one right before the unfreeze. Also you only need the outer unfreeze. And get rid of return.