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November 4th 2013, 01:26 AM
spike.gif
Weird... I tried out your example, and you're right, it goes slightly more than halfway then just stops.

Just going out on a limb, but perhaps wait(500) isn't enough to get the sprite as far as you want it to? You harden the sprite after that time, so unless you are doing forced movement (move,sprite,blah,1), it will stop.