Reply to Re: A Note About Trimming Background Sprites
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This problem is new for me. I did realize that background sprites had some quirks, but that this undoes the clipping is kinda weird. This really is a nasty problem as in most DMODs the only time this would happen is during a level-up, which would most likely not get caught in testing.
I still use background sprites quite often, but for some cases setting the depth dot to a negative value is a necessary workaround. I wouldn't set it to -1 as it may still appear above sprites that have been screen-matched from the screen above. A value of -200 or so is usually safe. Also, I recommend setting the nohit to 1 to truely get a background-like sprite.
I still use background sprites quite often, but for some cases setting the depth dot to a negative value is a necessary workaround. I wouldn't set it to -1 as it may still appear above sprites that have been screen-matched from the screen above. A value of -200 or so is usually safe. Also, I recommend setting the nohit to 1 to truely get a background-like sprite.