Bonca Hunt (The)
Dink comes home and finds the town ravaged by Boncas. He takes some weapons and sets his mind on destroying the evil Boncas
Released: | December 5th, 2009 |
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File Size: | 285.40 KB |
Downloads: | 194 |
Release Notes: | Initial version. |
Play: | Play this D-Mod right now in your web browser! (More Info) |
I actually did expect a good DMOD, looking at the rating, but I was completely wrong.
Story
Dink visits KernSin and everyone is getting killed by Boncas.
0/10
Sound
I actually really liked the music for this game, especially the "World Revolution" from Chrono Trigger. Some of the sound was indeed very bland to listen too and got very repetitive fast. The sound also never fit any of the situations.
5/10
Mapping and Scripting
The Mapping: Very bad. In details, Dink-doodler was too lazy to change the starting position of Dink, and didn't even change the default screen, except for the apparently, living sign. Every house has no walls, and no details. Maria's house looked like a freezer with floating doors inside. The next area, you somehow end up in a dark room with evil floors, but once again, floating doors and no walls.
0/10
The Scripting: Very very easy to beat this game. Here are the reasons; Every dying person gives you loads of weapons/stats. Auntie Maria's house is filled with mega potions, and the first guy you meet gives you a huge ammount of starting stats. This means you can just throw axes at every bonca, killing them all in one hit, all without taking any damage. These boncas never get any harder to kill, and all have the same speed and stats as all the rest. When you meet up with two knights before entering the throne room, there was nowhere to go. It turns out you have to walk into the top knight to show up in the castle.
0/10
Re-Playability
No replay value whatsoever. When I beat this game, the last thing I had on my mind was, to uninstall it and review it.
0/10
Overall and Final Comments
Now, I know I was very harsh at this DMOD, but these ARE in fact, my very honest opinions. What I will say to Dink-doodler is, I know this is your first time making DMODs, but you could have done a lot better with the mapping and the scripting. Adding challenge would have made this game much more enjoyable, too.
Story
Dink visits KernSin and everyone is getting killed by Boncas.
0/10
Sound
I actually really liked the music for this game, especially the "World Revolution" from Chrono Trigger. Some of the sound was indeed very bland to listen too and got very repetitive fast. The sound also never fit any of the situations.
5/10
Mapping and Scripting
The Mapping: Very bad. In details, Dink-doodler was too lazy to change the starting position of Dink, and didn't even change the default screen, except for the apparently, living sign. Every house has no walls, and no details. Maria's house looked like a freezer with floating doors inside. The next area, you somehow end up in a dark room with evil floors, but once again, floating doors and no walls.
0/10
The Scripting: Very very easy to beat this game. Here are the reasons; Every dying person gives you loads of weapons/stats. Auntie Maria's house is filled with mega potions, and the first guy you meet gives you a huge ammount of starting stats. This means you can just throw axes at every bonca, killing them all in one hit, all without taking any damage. These boncas never get any harder to kill, and all have the same speed and stats as all the rest. When you meet up with two knights before entering the throne room, there was nowhere to go. It turns out you have to walk into the top knight to show up in the castle.
0/10
Re-Playability
No replay value whatsoever. When I beat this game, the last thing I had on my mind was, to uninstall it and review it.
0/10
Overall and Final Comments
Now, I know I was very harsh at this DMOD, but these ARE in fact, my very honest opinions. What I will say to Dink-doodler is, I know this is your first time making DMODs, but you could have done a lot better with the mapping and the scripting. Adding challenge would have made this game much more enjoyable, too.