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September 23rd 2013, 08:12 AM
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Back when I was making The Rise of the Goblins, I definitely remember things sometimes not working without any reason. After I added a semicolon, it started working perfectly. I think I've experienced this once or twice with (void) too.

I can also remember that semicolons have fixed bugs for me in the past. Though that might be in the pre v1.08 era, I can't really remember.

I actually remember fixing things like that too. At least for myself, though, I think it's just an illusion borne as a result of trying to adhere to a predefined norm.

For example, I used to think title_start(); requires a semicolon, while choice_start() doesn't, for some bizarre reason. So, if my script doesn't work, and I look at it and see this:
choice_start()
title_start()
Cow
title_end()
"Milk"
choice_end()

I'd "fix" the script by adding semicolons to title_start(); and title_end();, and associate that change with the solution, even though the real isssue would have been something entirely unrelated.