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Reply to Re: Checking globals from previous DMods?

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June 11th 2013, 07:39 PM
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Er, maybe?

I'm not exactly sure if this would work or not, but The Catacombs by Paul transfers your stats from the original game by moving the save file over. So it would keep the globals of &strength, &defense, &magic, etc. So as long as you have the same globals in the first game as you do in the second then sure.

The player will likely have to use the transfer dmod if they want that Mass Effect deal going on.

Though you should still make it playable without using said transfer system.