Reply to Re: Damage hit sounds
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Hello
It's done by the engine and there's no way to change that via scripts I'm afraid... You'll just have to play with your sound until it sounds good at 8000Hz.
Note that sword2.wav played at 22050Hz is the sound used for picking up a heart - you may need to change the heart (and other items?) script or you could hear some odd sounds

It's done by the engine and there's no way to change that via scripts I'm afraid... You'll just have to play with your sound until it sounds good at 8000Hz.
Note that sword2.wav played at 22050Hz is the sound used for picking up a heart - you may need to change the heart (and other items?) script or you could hear some odd sounds
