Reply to Re: What new things would you like to see in a D-Mod?
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New graphics can make a big difference, especially new enemy graphics. That's a big reason why SimonK's stuff is so fun. Plus, providing the author is willing, they make a great resource for future d-mods.
But I also like subtler things, like new spells and clever scripted puzzles and quests. They don't need to be hard, just interesting. For instance one that sticks out in my mind, I think this was in Fiat, there was a guy who hated pillbugs. So to get the upper hand over him, you had to collect some pillbug eggs and sneak them into his basement. There wasn't much to it, but it was funny and totally original.
But I also like subtler things, like new spells and clever scripted puzzles and quests. They don't need to be hard, just interesting. For instance one that sticks out in my mind, I think this was in Fiat, there was a guy who hated pillbugs. So to get the upper hand over him, you had to collect some pillbug eggs and sneak them into his basement. There wasn't much to it, but it was funny and totally original.