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Reply to Re: Kerrek's Development Thread (Questions included)

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July 23rd 2012, 01:26 PM
dinkdead.gif
Not sure about the "out of memory" message, but check the bit depth of your sprites. If they're 32 bit (as is often the default by some image editors) they won't show up in Dink. Try changing them to 24 bit, or as low as possible (8 bit = non-truecolour).