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February 27th 2012, 06:49 PM
pq_knight.gif
ExDeathEvn
Peasant He/Him New Zealand rumble
"Skinny Legend" 
-Issue Resolved, cheers-

So I opened my D-mod folder today to start working on more scripting (been doing mapping mostly since I got back to it) And for some strange reason, I have a ton of random scripts in the folder that don't belong there. When I checked them out, they appeared to be scripts from other Dmods.
Is there any particular reason that they could've gotten mixed into there? I did copy the Dmods folder to my best computer recently, but I don't think that did it, unless when I installed DFArc on here it made a folder with the same name (FoD) before I added the Dmods.

Very strange situation none the less.

Example: troll.c o_O
void main(void)
{
	int &w;

	if(&troll == 0)
	{
loop:
		playsound(28, 28050,0,0, 0);
		say_stop("`4chrrr       chrrrrr       chrrr", ¤t_sprite);
		&w = random(1500, 500);
		wait(&w);
		goto loop;
	}
}


Now I have NO idea wtf that is for. I did however find a script that mentioned in the dialogue some warhammer of stonebridge, and an item script for some dust of levitation.
Now what the DUCK are those?