The Dink Network

Reply to Re: Removing/changing limits in the source code

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
October 13th 2011, 03:08 PM
peasantmg.gif
Raven
Peasant He/Him Sweden
 
If one changes the storage type for the total number of globals, then the save game format must be changed to reflect this, because such information must be stored in the save games.

Just briefly looking through the 1.08 version of the code, I see that

const max_vars = 250

(Line 356 in dinkvar.h)

defines the maximum number of variables, it seems redink1 cleaned up the code, because it is not hard coded 250 everywhere as I feared.