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June 6th 2003, 10:06 AM
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Oh, assign this script to each stick on the ground:

void talk(void)
{
if (&stick == 1) goto ast;
if (&stick == 2) goto bst;
if (&stick == 3) goto cst;

AST:
say_stop("First text", 1);
goto end;

BST:
say_stop("Second text", 1);
goto end;

CST:
say_stop("Third text", 1);

end:
&stick += 1;
editor_type(&current_sprite, 1);
}